Creating a Mobile App for a Scholarship Website

Unigo - March 2025

My Role

Product Design

Product Design

Product Design

UX / UI

UX / UI

UX / UI

Q/A

Q/A

Q/A

Prototyping

Prototyping

Prototyping

Unigo is a long-standing education platform helping students navigate college planning and scholarships. As the sole product designer, I led the design of Unigo’s first mobile app MVP, translating a legacy web experience into a modern, mobile-first product built specifically for high school students. The work focused on reducing friction, revamping the brand while staying within guidelines, improving clarity around scholarship management, and meeting students where they already are—on their phones.

Highlights

  • Led end-to-end design of Unigo’s first mobile app MVP, modernizing a legacy education platform

  • Redesigned the core dashboard across web and mobile, improving usability and reducing friction

  • Designed a mobile-first experience that allows students to track scholarship status and receive push notifications at key milestones

  • Owned product strategy, UX flows, and UI design from concept through MVP launch

Website dashboard, used as the basis for how the mobile app would look.

Easy at-a-glance view to see an overall look of students progress in their scholarship journey.

With a main focus on scholarships everything was geared towards finding a scholarship.

To give scholarships more visibility we added personalized recommendations.

While researching competitor sites we realized that there was a key piece missing; letting students know where they are in their scholarship process. Introducing application status was a gamechanger for students and reduced support tickets dramatically.

Toaster & button tap micro interactions

App splash from iOS store

Signup into main app.

Early dashboard explorations

Design problems I wanted to address

  • Make complex processes like scholarships easier and more approachable

  • Create consistency across product, marketing, and print to strengthen trust and usability

  • Build an academic-focused identity that stood apart from entertainment-driven platforms

Challenges

  • No existing design system, which meant establishing core patterns and components from scratch

  • Inconsistent use of brand guidelines across the site, requiring clarification and alignment during the redesign

  • Shifting priorities and competing work streams while pushing the app MVP forward

  • Balancing design goals with developer bandwidth and technical constraints

©2026 - Nic Nuyten

©2026 - Nic Nuyten

©2026 - Nic Nuyten

©2026 - Nic Nuyten

Walnut Creek, CA

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